> Forest of True Sight > Questions & Answers Reload this Page effectiveness of max health lowering ie gash/deep wound? (pve)
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Old Dec 09, 2005, 06:13 PM // 18:13   #21
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It does 20% of Max Health, not current health. I've tested this time and again. If Max is 400, it does 80 damage, regardless of what his current health is.
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Old Dec 09, 2005, 07:35 PM // 19:35   #22
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Okay, screw the math up there, I'll do another example.

Me -------------------- Lasareth
400/400 hp ------------ 400/400 hp

All my Adrenal attacks are charged. I attack with Disrupting Chop first just to annoy him. 50 damage.

Me -------------------- Lasareth
400/400 hp ------------ 350/400 hp

Now I hit with Eviscerate - 100 base damage.

Me -------------------- Lasareth
400/400 hp ------------ 250/400 hp

Now, the Deep Wound applies. His max health drops by 80 (20% of 400) and his current health drops by 80 too (20% of 400).

Me -------------------- Lasareth
400/400 hp ------------ 170/320 hp

Then I hit with Executioner's Strike - 100 damage.

Me -------------------- Lasareth
400/400 hp ------------ 070/320 hp

Clear now?

EDIT: Sorry I'm late, had to run some errands and get lunch.
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Last edited by Savio; Dec 09, 2005 at 08:22 PM // 20:22..
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Old Dec 09, 2005, 07:39 PM // 19:39   #23
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savio --- you, shimus, and ensign/glasswalker, are posting conflicting info.

edit 1: (posted prior to your last post)

edit 2: oh yeah, that's perfectly clear, but contrary to what shimus posted --- somebody could've just said that to begin with.
there's a lot of conflicting info in here.

edit 3:

Quote:
Originally Posted by Savio
Since it also lowers healing by 20%, your attacks effectively do 25% more damage.
Quote:
Originally Posted by Savio
Say an enemy has 100 health. Your ultimate attack - I dunno, Final Thrust maybe) - does 100 damage, which is 100/100 = 100% effective.

Now, you get him with Deep Wound. Ignoring DW damage, he has 80 health now. You do 100 damage, which is 100/80 = 125% effective damage. If he was at full health, it'd be like you hit him for 125 damage rather than 100.

and these 2 posts from you ^^ don't line up, either.

Last edited by eom; Dec 09, 2005 at 07:54 PM // 19:54..
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Old Dec 09, 2005, 07:50 PM // 19:50   #24
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Savio is correct...

Deep wound is taken away from the current life total as well as the max life total. It works the same was as Endure Pain. Endure Pain raises both your current and max life total by X amuont. When Endure Pain ends you loss X life from both your current life total as well as max total.

Last edited by Fye Duron; Dec 09, 2005 at 07:58 PM // 19:58..
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Old Dec 09, 2005, 08:02 PM // 20:02   #25
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ok, now that this has been settled, deep wound seems pretty damn good.

thx everybody
(except you, shimus, for misleading me...)

ps

I don't think that's completely true on endure pain.
if you use it at 50 hps and gain 100 to get to 150, then take 125 hps dam to go to 25 and it wears off -- it will only subtract 24, bringing you to 1.
I don't think it will ever kill you by wearing off.
now, what I would like to know is what would happen if I use endure pain on a train moving east from los angeles at 60 mph, while my foe sustains a deep wound on another train heading west from boston at 20 mph....
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Old Dec 09, 2005, 08:23 PM // 20:23   #26
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Quote:
Originally Posted by eom
now, what I would like to know is what would happen if I use endure pain on a train moving east from los angeles at 60 mph, while my foe sustains a deep wound on another train heading west from boston at 20 mph....
I ban them and then everyone's happy.
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Old Dec 09, 2005, 08:42 PM // 20:42   #27
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[QUOTE=eom]I don't think that's completely true on endure pain.
if you use it at 50 hps and gain 100 to get to 150, then take 125 hps dam to go to 25 and it wears off -- it will only subtract 24, bringing you to 1.
I don't think it will ever kill you by wearing off.[QUOTE]

That is correct. It would totally suck if it killed you. Anet was nice enough to leave you at 1.
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Old Dec 12, 2005, 08:20 PM // 20:20   #28
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Quote:
Originally Posted by Fye Duron
That is correct. It would totally suck if it killed you. Anet was nice enough to leave you at 1.
One caveat though, if you are suffering from degen at the time this ends, you DO die instantly. You probably figured that though...
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Old Dec 12, 2005, 08:30 PM // 20:30   #29
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I fail to see how I mislead you. In so many words, more confusion perhaps, I don't know, it was the best way I knew how to explain it, I said almost the exact same thing Savio did

But eh. Some people just get confused easily.

--The Shim
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Old Dec 13, 2005, 04:21 AM // 04:21   #30
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maybe you meant to say it, but apparently you confused yourself.

your words are irrelevant --- look at your numbers.

edit:

screw it --- I'll spell out the numbers......hey....
Last edited by Shimus DarkRaven : Today at 02:32 PM. Reason: Math error.

ahahahahaha...you little bastard.
anyway, I don't know what you changed, but it looks the same as before.


Quote:
Originally Posted by Shimus DarkRaven
No, no. Not that way. It works off both HP %'s..
Say he has 400, and he's down to 100, you still can deep wound, but it drops his overall hp, down 20% from 400 to 320hp but also damaging him that 20% loss on his current HP fur the duration that he can healed too, not 80 from 100.

Example: HP: 400 <---
Current: 100
Deepwound: 20%
Current 80/320

That is what I mean, I could be wrong, but eh...

--The Shim

this is what savio posted:

Example: HP: 400 <---
Current: 100
Deepwound: 20% (of max 400) = 80
Current 20/320

compare each line and find waldo.


savio --- plz correct if I got this wrong.


ps

savio answered it in the first reply of the thread, but clouded the issue w/some squirrely voodoo math while elaborating some tangential issues.

Last edited by eom; Dec 13, 2005 at 04:50 AM // 04:50..
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